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Math

Young children learn that numbers represent amounts, can be used to compare things, and can be used to solve problems through basic adding and subtracting. They also learn how to measure and compare objects, recognize shapes by their features, use position words (next to, under), and recognize and complete patterns.

Plays: 29

Two for Two

A song about the number two
Math
2:34 Runtime
Plays: 1008

Counting Sheep with the Count: 2

The count shows us the Number of the Day.
Math
1:30 Runtime
Plays: 522

Where Did the Tallest Monster Go?

Grover and friends teach tall, taller, and tallest.
Math
2:6 Runtime
Plays: 354

Count Me To Sheep

The Count helps Telly fall asleep by counting sheep.
Math
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Before you play, ask your child how many sheep she thinks will put Telly to sleep. When he falls asleep, ask whether the number of sheep is higher, lower, or the same as her guess.
Plays: 225

Hop II Times

Khial hops 11 times.
Math
0:50 Runtime
Plays: 6892

Number of the Day: 2

The Count and friends sing the number of the day song!
Math
0:56 Runtime
Plays: 1370

Grover's Winter Games

Get ready for skiing, snowboarding and ice skating with Grover!
Math
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Create your own shape pattern challenge. Make a simple pattern such as square, circle, square, circle, square ? and ask your child what comes next. Try making harder patterns with three shapes.
Plays: 63

Henry and John John Count 20

Herry and John John count to twenty together.
Math
1:29 Runtime
Plays: 675

Ernie Goes Backwards

Ernie walks forwards and backwards.
Logic and ReasoningMath
1:57 Runtime
Plays: 213

Beat the Time: From the Sky

The Count has 20 seconds to do a task.
Logic and ReasoningMath
3:13 Runtime
Plays: 139

The Addition Game

Harry and contestants win by adding.
Math
4:20 Runtime
Plays: 1436

Song: 5 Kangaroos

Sing along as we count to the number five.
Math
1:40 Runtime

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