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Math

Young children learn that numbers represent amounts, can be used to compare things, and can be used to solve problems through basic adding and subtracting. They also learn how to measure and compare objects, recognize shapes by their features, use position words (next to, under), and recognize and complete patterns.

Plays: 868

Measure, Yea, Measure with Justin Beiber

Justin Bieber look-alike sings with Elmo.
Math
2:26 Runtime
Plays: 987

Count Me To Sheep

The Count helps Telly fall asleep by counting sheep.
Math
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Before you play, ask your child how many sheep she thinks will put Telly to sleep. When he falls asleep, ask whether the number of sheep is higher, lower, or the same as her guess.
Plays: 143

One Potato

The Count counts potatoes and other things.
Math
2:56 Runtime
Plays: 158

Flower Pattern

What flower comes next in the pattern?
Math
1:8 Runtime
Plays: 2585

Elmo's Bus: Part 1

Elmo shows us the front and back of a bus.
Math
0:44 Runtime
Plays: 6341

Heave Ho Addition Song

Eight chicken sailors help Sea Captain Elmo raise an anchor.
Math
1:21 Runtime
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Practice adding with your fingers! You can put up 4 fingers, and then add 2 more. How many fingers are there altogether? Then, put up 3 more fingers. How many fingers are there now?
Plays: 382

Tropical Five

Counting to five with tropical animals
Math
1:26 Runtime
Plays: 152

Counting Crows Counting

Crows that like to count
Math
2:37 Runtime
Plays: 335

A Fly in My Soup

Grover's customer has a fly in his soup.
Math
3:12 Runtime
Plays: 315

Telly's Shape Coaster

Trace the Shape
Math
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After playing the game, help your child draw the shapes she saw. Help her use words to describe each shape such as, ?This is a triangle because it has three sides and three angles.?
Plays: 1650

12 Little Chicks Song

12 little chicks dance around.
Math
1:18 Runtime
Plays: 437

Grover Finds a Pyramid

Grover and Elmo go hunting for a pyramid shape.
Math
4:19 Runtime

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