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Math

Young children learn that numbers represent amounts, can be used to compare things, and can be used to solve problems through basic adding and subtracting. They also learn how to measure and compare objects, recognize shapes by their features, use position words (next to, under), and recognize and complete patterns.

Plays: 1506

Lord of the Crumbs

Help Cookie Monster find his precious cookie recipe!
MathLogic and Reasoning
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Create your own sorting challenge. Dump out blocks on the floor and have your child sort them by shape. Mix the blocks back up and have him sort by color or size.
Plays: 1247

Counting Woodchucks

How much wood a woodchuck can chuck
Math
2:22 Runtime
Plays: 958

Count Me To Sheep

The Count helps Telly fall asleep by counting sheep.
Math
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Before you play, ask your child how many sheep she thinks will put Telly to sleep. When he falls asleep, ask whether the number of sheep is higher, lower, or the same as her guess.
Plays: 1437

12 Little Chicks Song

12 little chicks dance around.
Math
1:18 Runtime
Plays: 918

Grover's Near and Far

Being "near" and "far" exhausts Grover.
Math
2:25 Runtime
Plays: 161

Hero Guy: Big, Bigger, Biggest

Baby Bear draws Hero Guy in different sizes.
Math
2:48 Runtime
Plays: 121

One Potato

The Count counts potatoes and other things.
Math
2:56 Runtime
Plays: 2414

Cookie Helps Prairie Get Equal

Cookie helps Prairie Dawn make fewer Sweetie Scouts cookies.
Math
3:27 Runtime
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At snack time, give your child an even number of crackers, cucumber slices, or pieces of fruit. Encourage her to separate the snacks into equal piles, with the same number of pieces in each pile.
Plays: 148

Flower Pattern

What flower comes next in the pattern?
Math
1:8 Runtime
Plays: 2650

Four Friends

Grover, Elmo, Zoe, Telly and the number four
Math
1:3 Runtime
Plays: 2513

Elmo's Bus: Part 2

Elmo shows us fast and slow.
Math
0:56 Runtime
Plays: 124

A Rectangle Is a Rectangle

Baby Bear and his father go to the museum.
Math
3:23 Runtime

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