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Logic and Reasoning

Thinking and problem-solving helps children take in information and understand how things in their world are related. Young children use their logic and reasoning skills in everyday experiences when they build with blocks, complete a puzzle, or discover that peeling the paper from around a crayon gives them more crayon to draw with.

Plays: 982

Ernie Goes Backwards

Ernie walks forwards and backwards.
Logic and ReasoningMath
1:57 Runtime
Plays: 1534

Find the Foods

Find the hidden foods!
Logic and Reasoning
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Name each healthy food as you find it! Ask your child, "Which healthy food from the game would you most want to eat? Why?"
Plays: 1461

Ernie's Dance

Ernie and Big Bird play hide and seek.
Logic and Reasoning
5:25 Runtime
Plays: 1578

Spot the Difference: Rudy

Abby Cadabby has a new stepbrother named Rudy! See if you can find the differences between the two pictures.
Logic and Reasoning
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As your child finds the differences in the pictures, ask them to describe each one to you.
Plays: 1658

Grover's Diner Dash

Draw a path to get Grover to the customer.
Logic and Reasoning
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: Before your child draws a path, ask him to describe his plan. For example, ?I?m going to go over the flowers and between the two tables.?
Plays: 40

Sorting a Family

A family sorts themselves in different ways.
Logic and Reasoning
1:19 Runtime
Plays: 603

Elmo Makes a Choice

Logic and Reasoning
1:37 Runtime
Plays: 1377

In the Middle of Imagination #2

Ernie is afraid of monsters.
Logic and Reasoning
3:6 Runtime
Plays: 1313

Nursery Rhyme Puzzles

Put together puzzles of your favorite nursery rhyme characters!
Logic and Reasoning
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Create and complete puzzles with your child at home! Have her draw a picture on a piece of paper and then cut the picture for her into smaller pieces. Encourage her to put the pieces back together!
Plays: 1688

Party Time

Draw a path to get Elmo to the party.
Logic and Reasoning
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Make a safe obstacle course at home where you child has to hop over a pillow, walk around a chair, and go through a doorway. Introduce vocabulary words such as over, under, through, and around!

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