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Logic and Reasoning

Thinking and problem-solving helps children take in information and understand how things in their world are related. Young children use their logic and reasoning skills in everyday experiences when they build with blocks, complete a puzzle, or discover that peeling the paper from around a crayon gives them more crayon to draw with.

Plays: 13

Homelamb

Carrie, Saul, and the sheep agents try to find the big bad wolf.
Logic and Reasoning
4:22 Runtime
Plays: 2321

Elmo and the Beanstalk

Help Elmo jump up the beanstalk to find the magic beans!
Logic and Reasoning
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Play I spy! Say, "I spy with my little eye something..." and add a descriptive word to the end of the sentence such as "red" or "striped." Take turns spotting objects and guessing what they are!
Plays: 32

I Spy Game

A little boy and his mother play I Spy in the grocery store.
Logic and Reasoning
2:8 Runtime
Plays: 774

Cinderella Challenge

Help Blogg complete the Cinderella Challenge to get to the ball.
MathLogic and Reasoning
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After you measure Blogg?s foot in the game, help your child measure her own foot using blocks or crayons. Then, measure your foot with the same object and compare the lengths.
Plays: 638

Call It Macaronisaurus

Help Abby, Blogg, and Gonnigan stop the macaronisaurus.
MathLogic and Reasoning
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Help your child count the number of sides on the macaroni hexagon and octagon. Try making your own shapes out of household items such as paper towel tubes or spoons.
Plays: 265

What's My Lion?

Ernie plays an animal noise game.
Logic and Reasoning
2:25 Runtime
Plays: 1147

Sorting with Cookie Monster

Cookie Monster and Ernie sort food.
Logic and Reasoning
2:24 Runtime
Plays: 1042

Ernie's Dance

Ernie and Big Bird play hide and seek.
Logic and Reasoning
5:25 Runtime
Plays: 1426

Maya Rudolph: Brainstorm

Maya Rudolph and Elmo have a brainstorm together.
Logic and Reasoning
2:6 Runtime
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The next time you're stuck inside on a rainy or snowy day, brainstorm different things you could do, such as have a dance party, draw pictures, or read a book. How many ideas can you brainstorm?
Plays: 1095

Grover's Diner Dash

Draw a path to get Grover to the customer.
Logic and Reasoning
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: Before your child draws a path, ask him to describe his plan. For example, ?I?m going to go over the flowers and between the two tables.?
Plays: 1349

Cookies of the Caribbean

Captain Snacks Sparrow searches for Davy Jones' Cookie Jar.
Logic and ReasoningMath
5:0 Runtime
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Play your own game of "One of These Things is Not Like the Other!" Put together three stuffed animals and one spoon, and encourage your child to guess which one is not like the other!

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