Star cursor
Close
Close
Sign up for a free Sesame Street account today for the ability to favorite videos and games, access your watch history, and more!

Logic and Reasoning

Thinking and problem-solving helps children take in information and understand how things in their world are related. Young children use their logic and reasoning skills in everyday experiences when they build with blocks, complete a puzzle, or discover that peeling the paper from around a crayon gives them more crayon to draw with.

Plays: 259

Dr. Livingstone, I Presume

Bert and Ernie have a question for the doctor.
Logic and ReasoningSocial Development
4:8 Runtime
Plays: 353

Ernie Stops and Thinks

Bert teaches Ernie to stop and think.
Logic and Reasoning
4:28 Runtime
Plays: 22

Sorting a Family

A family sorts themselves in different ways.
Logic and Reasoning
1:19 Runtime
Plays: 158

Same and Different

Zoe and Big Bird show "same" and "different."
Logic and Reasoning
2:13 Runtime
Plays: 603

Abby's Wand Magic

Abby shows Elmo some magic tricks.
Logic and ReasoningSocial Development
2:38 Runtime
Plays: 392

Ernie Plans

Ernie tries to organize his toys.
Logic and Reasoning
1:15 Runtime
Plays: 569

Mystery Box

Kermit and Cookie Monster play a guessing game.
Logic and Reasoning
2:46 Runtime
Plays: 942

Grover's Diner Dash

Draw a path to get Grover to the customer.
Logic and Reasoning
Close
: Before your child draws a path, ask him to describe his plan. For example, ?I?m going to go over the flowers and between the two tables.?
Plays: 338

Pick a Card, Any Card

Grover does a card trick with Chris.
Logic and Reasoning
3:31 Runtime
Plays: 1199

Maya Rudolph: Brainstorm

Maya Rudolph and Elmo have a brainstorm together.
Logic and Reasoning
2:6 Runtime
Close
The next time you're stuck inside on a rainy or snowy day, brainstorm different things you could do, such as have a dance party, draw pictures, or read a book. How many ideas can you brainstorm?
Plays: 406

Grover Sells Clothes

A customer tries to buy a suit from Grover.
Logic and Reasoning
3:19 Runtime
Plays: 934

Party Time

Draw a path to get Elmo to the party.
Logic and Reasoning
Close
Make a safe obstacle course at home where you child has to hop over a pillow, walk around a chair, and go through a doorway. Introduce vocabulary words such as over, under, through, and around!

Pages