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Logic and Reasoning

Thinking and problem-solving helps children take in information and understand how things in their world are related. Young children use their logic and reasoning skills in everyday experiences when they build with blocks, complete a puzzle, or discover that peeling the paper from around a crayon gives them more crayon to draw with.

Plays: 393

Ernie Plans

Ernie tries to organize his toys.
Logic and Reasoning
1:15 Runtime
Plays: 1897

It's Raining Cookies

Cookie Monster and Elmo use their imaginations to make it rain cookies from the sky!
ArtsLogic and Reasoning
1:37 Runtime
Plays: 354

Ernie Stops and Thinks

Bert teaches Ernie to stop and think.
Logic and Reasoning
4:28 Runtime
Plays: 576

A Doll for Elmo

Abby and Elmo rhyme together.
Logic and ReasoningSocial Development
3:20 Runtime
Plays: 1180

Cookies of the Caribbean

Captain Snacks Sparrow searches for Davy Jones' Cookie Jar.
Logic and ReasoningMath
5:0 Runtime
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Play your own game of "One of These Things is Not Like the Other!" Put together three stuffed animals and one spoon, and encourage your child to guess which one is not like the other!
Plays: 604

I Spy Instruments

Find the instruments!
Logic and Reasoning
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Name the instruments as you find them! Pretend to play each one! When you?re done playing the game, you can create your own instruments at home! An empty oatmeal carton can turned into a drum.
Plays: 739

Turn On the Toys

Help Elmo unwrap the toys.
Logic and Reasoning
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Help Elmo open the present and then talk with your child about the toy hiding inside. As you play with the toy, ask questions about it such as ?What does it do?? or "What do you like best about it?"
Plays: 8

How to Get From Here to There

A song about using feet, buses, and planes.
Logic and Reasoning
1:56 Runtime
Plays: 5

Homelamb

Carrie, Saul, and the sheep agents try to find the big bad wolf.
Logic and Reasoning
4:22 Runtime
Plays: 943

Grover's Diner Dash

Draw a path to get Grover to the customer.
Logic and Reasoning
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: Before your child draws a path, ask him to describe his plan. For example, ?I?m going to go over the flowers and between the two tables.?

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