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Logic and Reasoning

Thinking and problem-solving helps children take in information and understand how things in their world are related. Young children use their logic and reasoning skills in everyday experiences when they build with blocks, complete a puzzle, or discover that peeling the paper from around a crayon gives them more crayon to draw with.

Plays: 349

Grover and the Elephant

Grover tries to take a picture of an elephant.
2:30 Runtime
Plays: 356

Ernie Goes Backwards

Ernie walks forwards and backwards.
1:57 Runtime
Plays: 232

Bert and Ernie: Bakers

Bert and Ernie have a baking adventure.
4:59 Runtime
Plays: 789

Oscar's Rotten Ride

Help Oscar collect stinky trash in a spaceship, sub or airplane!
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Create your own collecting adventure! Hide blocks around the room and give your child clues to find them. Use language such as ?under the table,? ?between the chairs,? and ?next to the couch.?
Plays: 183

Elmo Makes a Choice

1:37 Runtime
Plays: 264

Waiting for Big

Grover shows big, bigger, and biggest.
3:9 Runtime
Plays: 239

Cookie's Choices

Help Cookie Monster make everyday choices.
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Help your child make choices about what to wear. Talk about the weather outside ? is it hot, cold, raining, snowing? Help her figure out what clothes she needs and encourage her to pick them out.
Plays: 388

Guess Abby's Friends

Abby has sound clues for you to guess from.
2:39 Runtime
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Play a guessing game! Describe a person or an object and have your child guess what it is. Try describing grandma or grandpa, the family pet, or your childs favorite toy!
Plays: 149

Dr. Livingstone, I Presume

Bert and Ernie have a question for the doctor.
4:8 Runtime
Plays: 68

Sorting Trash

Mike Rowe and Oscar sort some stinky trash.
0:58 Runtime
Plays: 341

Lord of the Crumbs

Help Cookie Monster find his precious cookie recipe!
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Create your own sorting challenge. Dump out blocks on the floor and have your child sort them by shape. Mix the blocks back up and have him sort by color or size.
Plays: 364

Grover's Diner Dash

Draw a path to get Grover to the customer.
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: Before your child draws a path, ask him to describe his plan. For example, ?I?m going to go over the flowers and between the two tables.?

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